In the fast-paced world of game development, efficiency is key. Our Build Systems, tailored for Unity or Unreal engines, offers a seamless and powerful solution to ensure your studio's workflow has improved iteration speed and minimizes bottlenecks & technical debt.
1. Rapid Deployment
2. Comprehensive Support
3. Hosted in Your AWS Account
4. Scalability
5. Security Focused
6. Distribute Builds
7. Rightsizing Infrastructure
Please reach us at ben@studiofoundations.com if you cannot find an answer to your question.
Yes, you can. We can provide guidance on how to setup & configure your AWS account.
The Build System is already optimized to run as efficiently as possible to minimize cloud costs. We can also provide assistance on applying for AWS credits for your studio.
AWS Reserved Instances can also be purchased with a minimum 1-year commitment.
Currently only Windows build machines are supported. Additional operating systems are on the roadmap.
Both are options.
Static build agents can be used for frequent iterative builds. These are a bit faster as they already have any unchanged dependencies downloaded.
Ephemeral build agents provide clean builds every time and thus require a bit more time to download dependencies.
Choose the engine you are using.
The Studio Foundations Build System deployed to your AWS environment and configured for Unreal Engine. This includes BuildGraph and the initial month of your chosen Support Contract.
The Studio Foundations Build System deployed to your AWS environment and configured for the Unity Engine. This includes the initial month of your chosen Support Contract.
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Setup your AWS Organization and Accounts necessary for the build system and applicable security hardening.
Note: These are owned by the Studio, with permissions given to Studio Foundations to setup the accounts and further permissions.
Ongoing support, monitoring, and administration of your AWS cloud organization and accounts.
Incorporating Horde into the Build System for Unreal.
Choose a Support Plan. All plans come with monthly server & agent updates (OS, security, etc.) and system monitoring.
- Incident SLA: 4hrs
- Ticket SLA: Next Business Day
- Communication: Email & Tickets
- Incident SLA: 4hrs
- Ticket SLA: 4 business hours
- Communication: Email & Tickets & Chat
- Incident SLA: 2hrs
- Ticket SLA: 2 business hours
- Communication: Email & Tickets & Chat
Note: All associated AWS costs for the Build System in the clients AWS account is borne by the Client and not included in the pricing above.
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